Whether this cooldown should be written to interaction save data.
This enum selection (EInteractionRuntimeCooldownSavePolicy) belongs to UInteractionCommandApplyCooldownAction under Interaction|Execution.
Blueprint or editor workflows can write this value when constructing, overriding, or customizing the owning object.
The enum value selects one behavior path for the owning type. Use the related enum reference for the meaning of each available value.
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Interaction|Execution")
EInteractionRuntimeCooldownSavePolicy SavePolicy = EInteractionRuntimeCooldownSavePolicy::DoNotSave;