True when this point can show point-of-interest UI before becoming interactable.
This boolean flag (bool) belongs to FInteractionRuntimePointDefinition under InteractionRuntime|Proximity.
Designers configure this value in the owning asset or object details panel, while Blueprint logic can read the resolved value at runtime.
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "InteractionRuntime|Proximity")
bool bShowPointOfInterest = true;