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Linked Group Definition

Widget Payload

Optional widget payload shared by points that use this linked group.

Interaction Framework 1.0.0 UE5.7 TObjectPtr<UInteractionRuntimeWidgetPayload> FInteractionRuntimeLinkedGroupDefinition InteractionRuntimeTargetDefinition.h

Optional widget payload shared by points that use this linked group.

This object/class reference (TObjectPtr<UInteractionRuntimeWidgetPayload>) belongs to FInteractionRuntimeLinkedGroupDefinition under InteractionRuntime|UI.

Designers configure this value in the owning asset or object details panel, while Blueprint logic can read the resolved value at runtime.

Assign a compatible object or class when you need this owner to delegate part of its behavior or presentation to a reusable asset/class.

Owner FInteractionRuntimeLinkedGroupDefinition
Module InteractionFrameworkRuntime
Category InteractionRuntime|UI
UPROPERTY(EditAnywhere, Instanced, BlueprintReadOnly, Category = "InteractionRuntime|UI")
TObjectPtr<UInteractionRuntimeWidgetPayload> WidgetPayload = nullptr;

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