Optional widget payload shared by points that use this linked group.
This object/class reference (TObjectPtr<UInteractionRuntimeWidgetPayload>) belongs to FInteractionRuntimeLinkedGroupDefinition under InteractionRuntime|UI.
Designers configure this value in the owning asset or object details panel, while Blueprint logic can read the resolved value at runtime.
Assign a compatible object or class when you need this owner to delegate part of its behavior or presentation to a reusable asset/class.
UPROPERTY(EditAnywhere, Instanced, BlueprintReadOnly, Category = "InteractionRuntime|UI")
TObjectPtr<UInteractionRuntimeWidgetPayload> WidgetPayload = nullptr;