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UI Developer Settings

Input Family Switch Debounce Seconds

Time a new input family must remain pending before prompt glyphs switch.

Interaction Framework 1.0.0 UE5.7 float UInteractionFrameworkUIDeveloperSettings InteractionFrameworkUIDeveloperSettings.h

Time a new input family must remain pending before prompt glyphs switch.

This field is used only while bDebounceInputFamilyChanges is enabled. Lower it for faster keyboard/gamepad visual switching. Raise it if analog drift or accidental device input causes prompt flicker.

Owner UInteractionFrameworkUIDeveloperSettings
Module InteractionFrameworkUI
Category Input Family
UPROPERTY(EditAnywhere, config, Category = "Input Family", meta = (ClampMin = "0.0", EditCondition = "bDebounceInputFamilyChanges", Units = "s"))
float InputFamilySwitchDebounceSeconds = 0.12f;

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