Optional string table used to resolve command display text from full command id tags.
The plugin config selects /InteractionFramework/Widgets/LocalizationStringTable by default because this is a safe plugin-owned presentation default. Add keys that match complete command ids, such as Interaction.Command.Open, and type the display label in Source String so Unreal localization can gather and translate it.
UPROPERTY(EditAnywhere, config, Category = "Prompt Text")
TSoftObjectPtr<UStringTable> CommandStringTable;