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UInteractionUIPromptBlueprintLibrary

Small Blueprint helpers for querying structured prompt parts without manual loops in widget graphs.

Interaction Framework 1.0.0 UE5.7 Class InteractionUIPromptBlueprintLibrary.h

Small Blueprint helpers for querying structured prompt parts without manual loops in widget graphs.

Module InteractionFrameworkUI
Category ui
UCLASS()
class INTERACTIONFRAMEWORKUI_API UInteractionUIPromptBlueprintLibrary : public UBlueprintFunctionLibrary

Functions

Prompt Blueprint Library

EndInteractionFlowGuard

Ends one flow guard reason on the local player interactor.

Function
Prompt Blueprint Library

GetInteractionInteractor

Returns the local player interactor currently bound to the UI manager.

Function
Prompt Blueprint Library

IsInteractionFlowGuardActive

Returns true while a specific flow guard reason is active on the local player interactor.

Function
Prompt Blueprint Library

GetPromptPartsByMetadata

Returns all visible prompt parts with the requested metadata tag.

Function
Prompt Blueprint Library

GetPromptPartsByStyle

Returns all visible prompt parts with the requested style name.

Function
Prompt Blueprint Library

GetPromptPartsByType

Returns all visible prompt parts of the requested type.

Function
Prompt Blueprint Library

GetPromptPartTextByPriority

Returns the text of the first visible prompt part that matches the provided type priority order.

FText
Prompt Blueprint Library

GetPromptPartTextByType

Returns text from the first visible prompt part of the requested type.

FText
Prompt Blueprint Library

GetVisiblePromptParts

Returns all visible prompt parts from the presentation.

Function
Prompt Blueprint Library

HasPromptPartOfType

Returns true when the prompt contains a visible part of the requested type.

bool
Prompt Blueprint Library

TryGetInputPromptPresentationFromEntry

Extracts the resolved input presentation from a surface or control entry without breaking nested prompt structs in Blueprint.

bool
Prompt Blueprint Library

SuppressInteractionPrompts

Suppresses all generated interaction prompts and prompt-driven input for the local player resolved from context.

bool
Prompt Blueprint Library

AreInteractionPromptsSuppressed

Returns true while all generated interaction prompts are suppressed for the local player resolved from context.

bool

Use Cases

  • Use UInteractionUIPromptBlueprintLibrary in the core-concepts workflow.

Related Docs