Tala Esenlikler
Widget Projection Settings

Viewport Padding

Padding from viewport edges in pixels when clamping.

Interaction Framework 1.0.0 UE5.7 FVector2D FInteractionRuntimeWidgetProjectionSettings InteractionRuntimeTargetDefinition.h

Padding from viewport edges in pixels when clamping.

This struct value (FVector2D) belongs to FInteractionRuntimeWidgetProjectionSettings under InteractionRuntime|UI|Projection.

Designers configure this value in the owning asset or object details panel, while Blueprint logic can read the resolved value at runtime.

Owner FInteractionRuntimeWidgetProjectionSettings
Module InteractionFrameworkRuntime
Category InteractionRuntime|UI|Projection
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "InteractionRuntime|UI|Projection", meta = (ClampMin = "0.0"))
FVector2D ViewportPadding = FVector2D(32.0f, 32.0f);

Related Docs