Optional runtime instance id for a specific execution of the route. Use cases: – Separate two overlapping executions of the same target/point/command when supported. – Leave zero when only the canonical target/point/command identity is needed.
This numeric value (int64) belongs to FInteractionRuntimeRouteIdentity under InteractionRuntime.
Blueprint or editor workflows can write this value when constructing, overriding, or customizing the owning object.
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "InteractionRuntime")
int64 ExecutionInstanceId = 0;