Tala Esenlikler

Locked authoring and synchronization reliability update

V1 Scope And Limitations

Understand what Pose Overlay 1.0.2 intentionally does not own, modify, or replace.

Pose Overlay 1.0.2 UE5.8

Not Included In V1

  • Retargeting between different Skeleton assets.
  • Modification of source Animation Sequences.
  • Runtime execution of the authoring Control Rig.
  • Runtime root-motion modification.
  • Replacement of the project’s complete procedural IK system.
  • Automatic pairwise combination assets for every possible State combination.
  • Modification or correction of an existing project Aim Offset asset.
  • Animation-time keys inside one Aim point field.
  • Several stacked full Aim profiles simultaneously.

Root Motion

Pose Overlay preserves source root-motion attributes. Root Motion Preview is an editor preview concern.

Project-Owned Systems

Motion Matching search, equipment state, networking, gameplay authority, save/load, asset loading, procedural IK, and other game systems remain project-owned. Pose Overlay receives explicit request and source information from those systems.