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FPoseOverlayNeutralPoseAuthoring

Customer-facing Neutral Pose fields that define the baseline used by States and Contexts.

Pose Overlay 1.0.2 UE5.8 Struct

Customer-facing Neutral Pose fields that define the baseline used by States and Contexts.

This structure is stored as editor authoring data. Synchronization validates it and compiles the supported result into the runtime snapshot; packaged runtime does not interpret the authoring structure directly.

Module PoseOverlayRuntime
Category Editor Authoring
struct FPoseOverlayNeutralPoseAuthoring

Properties

Pose Overlay Neutral Pose Authoring

Display Name

Readable name shown in Pose Structure and Neutral selectors; renaming does not change stable identity.

FText
Pose Overlay Neutral Pose Authoring

Source Animation Path

Animation sampled when Source Kind is Animation Frame; it must be compatible with the Set's Target Skeleton.

FSoftObjectPath
Pose Overlay Neutral Pose Authoring

Source Normalized Phase

Normalized sample position in the source animation, where 0 is the start and 1 is the end.

double

Notes

  • Use the named editor controls. Stable IDs and derived payload fields that are not customer-facing remain omitted from the property list.

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