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FPoseOverlayAnimationOverrideAuthoring

Customer-facing source-animation binding and transition fields for an Animation Override.

Pose Overlay 1.0.2 UE5.8 Struct

Customer-facing source-animation binding and transition fields for an Animation Override.

This structure is stored as editor authoring data. Synchronization validates it and compiles the supported result into the runtime snapshot; packaged runtime does not interpret the authoring structure directly.

Module PoseOverlayRuntime
Category Editor Authoring
struct FPoseOverlayAnimationOverrideAuthoring

Properties

Pose Overlay Animation Override Authoring

Display Name

Readable source-specific name; runtime binding uses Source Animations.

FText
Pose Overlay Animation Override Authoring

Source Animations

Ordered source bindings shown through the custom Source Animations list. The first row is the primary authoring animation and additional rows reuse the correction.

TArray<FSoftObjectPath>
Pose Overlay Animation Override Authoring

Override Transition

Enables the most-specific entry or substitution transition for this source binding.

bool
Pose Overlay Animation Override Authoring

Transition

Source-binding transition edited when Override Transition is enabled; State Exit Transition still governs departure from the State.

FPoseOverlayTransitionSettings

Notes

  • Use the named editor controls. Stable IDs and derived payload fields that are not customer-facing remain omitted from the property list.

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