Checks whether a Set request contains one State tag.
Blueprint node: Has Pose Overlay State Request. The signature retains the exact C++ symbol and parameter names.
bool HasState(const FPoseOverlayRuntimeRequest& Request, UPoseOverlaySet* Set, FGameplayTag StateTag)
Parameters
Other Parameters
Request
Blueprint pin: Request. The caller-owned request to read.
Set
Blueprint pin: Set. The loaded Pose Overlay Set.
StateTag
Blueprint pin: State Tag. The exact authored State tag.
Return Value
bool
True when the State exists.