The primary data asset that stores Pose Overlay authoring data and synchronized runtime data.
class UPoseOverlaySet : public UPrimaryDataAsset
Properties
Use Cases
- Store one Skeleton-compatible authoring hierarchy and its synchronized runtime snapshot.
- Group reusable States that should share authoring dependencies and Set-level stack order.
Notes
- Do not mutate the Set asset to represent per-character runtime state. Use FPoseOverlayRuntimeRequest.