Tala Esenlikler

Control Rig and socket workflow update

Preview Scene

Store editor-only reference props and meshes with a Set without creating runtime equipment dependencies.

Pose Overlay 1.0.1 UE5.8

You are currently viewing documentation for 1.0.1.

Reference Attachments

Add Static Mesh or Skeletal Mesh preview items for weapons, props, clothing, equipment, or alignment references.

Attachment And Transform

Attach a preview item to a supported bone or socket when needed and adjust its editor-only transform.

Persistent Authoring Setup

Preview Scene items are saved with the Set so the authoring context returns when the asset is reopened.

Runtime Boundary

Preview items do not become runtime equipment. Your project remains responsible for gameplay meshes, sockets, replication, attachment state, and equipment ownership.