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FPoseOverlayContextAuthoring

Customer-facing Context query, priority, Neutral Override, and transition fields.

Pose Overlay 1.0.1 UE5.8 Struct

Customer-facing Context query, priority, Neutral Override, and transition fields.

This structure is stored as editor authoring data. Synchronization validates it and compiles the supported result into the runtime snapshot; packaged runtime does not interpret the authoring structure directly.

Module PoseOverlayRuntime
Category Editor Authoring
struct FPoseOverlayContextAuthoring

Properties

Pose Overlay Context Authoring

Display Name

Readable Context name; runtime eligibility is controlled by Match Query.

FText
Pose Overlay Context Authoring

Match Query

Query evaluated against the request's Context Tags. An empty query is invalid for synchronization.

FGameplayTagQuery
Pose Overlay Context Authoring

Context Priority

Resolves simultaneously matching sibling Contexts; higher values win.

int32
Pose Overlay Context Authoring

Neutral Override

Backing identity managed by the named Neutral Override selector. None inherits the parent Neutral and a selected name enables the override.

FGuid
Pose Overlay Context Authoring

Override Transition

Enables a local entry or substitution transition profile instead of inheriting the parent profile.

bool
Pose Overlay Context Authoring

Transition

Local entry or substitution transition edited when Override Transition is enabled; State Exit Transition still governs departure from the State.

FPoseOverlayTransitionSettings

Notes

  • Use the named editor controls. Stable IDs and derived payload fields that are not customer-facing remain omitted from the property list.

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